Fashinista Filters – SCOPES Digital Fabrication
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Studio 5/6
Studio 5/6
K-12 teacher
In line with the Ministry of Transport and Communications’ Digital Youth Strategy, STUDIO 5/6 is mainly aimed at nurturing youth as digital learners by sharpening their 21st century learning skills, as they develop in an all-pervasive digital environment. In fact,… Read More

Summary

This is Online track introduces Virtual Reality and Augmented reality in order to distinguish the difference between the two technologies. We will also discuss Instagram filters and how these arts are being formed and coded to look great as what we saw.

Participant will be introduced to SparkAR application from Facebook to create the filters.

What You'll Need

This track is unplugged, all the content below is free, you need only to download the application.

  1. Spark AR application.
  2. Presentation
  3. Light Mask
  4. Hat and Glasses
  5. Balloon background
  6. Studio5\6 Frame

 

 

Learning Outcomes

    After this track participant will be familiar with:

    1. How to distinguish between VR and AR.
    2. What is the available technologies that can enhance the user experience beside AR and VR.
    3. How these technologies is being used.
    4. What is AR filters.
    5. How to use AR filters.
    6. How AR Filters are created.
    7. How to use Spark AR application.

     

The Instructions

Introduction ( Ice breaking )

At the beginning of this track we will introduce the participant to what we are going to do through these 5 days. Then we will start an Ice Breaking question to grab the participant attention and get them in the class subject.

1- We will start by introducing the track we are going to deliver through these 5 days, and then we will introduce them to what we are going to do through each day.

2- Then we will ask the participant an Ice Breaking question to grab their attention and get their involvement in the topic.

“Do you know what is meant by VR and what its being used for” (Ice breaking question)

3- Then we will listen to the participant and try to involve most of them in the discussion.

Mixed Reality

In this section we will introduce the participant to the Mixed reality technology by involving the participant how this technology is working and how it combines two different technology. Also, we will list some of the benefits this technology is delivering to some fields.

1- we will introduce them to the mixed reality technology, where we combine both the physical layer and the digital layer together, so the user will be able to interact with both of the layers.

2- Then we will list some of the benefits that this technology does deliver to some certain fields like the medical field and the industrial field as the main two fields using this technology in wide sections.