Driving Question: How can we, as game designers, create a playable board or computer (Chromebook) game that teaches players the properties, behavior, and structure of ionic and covalent compounds?
Games will include questions that force players to demonstrate understanding of ionic and covalent bonds, molecular geometry, polarity, and intermolecular forces. Submissions of physical games should include a gameboard and all necessary playing pieces. Computer games should be playable by peers and teachers. All submissions must include an instruction manual that details how to play and an answer key to all questions from the game.
Laserable Materials
3D Printing Materials
LT4 – I can use criteria to write and name chemical formulas, identify and model the types of bonds in compounds, and prove how intermolecular forces impact bonding and properties of compounds.
LT5 – I can justify predictions of molecular polarity and geometry using electronegativity and Lewis electron-dot representations.
The hardest part was scheduling and prepping the students for the chemistry information needed to complete the game. We spent 2.5 weeks covering the content before starting with the game design.
Complete the "Chemical Bonding Game Planning Sheet " with all content needed for game.
Design and Create all elements of Game - board, pieces, playing cards, etc.
Brainstorm game – choose a board game or computer game.
Choose themes for board and pieces.
Decide how players will “win”, score, points, and move around the board.
Make questions (with an answer key)
Write Instruction Manual
Prototype boards, first as a drawing on paper, then in CorelDraw or other software.
Laser-cut cardboard prototype before moving to MDF or Acrylic.
3D Print any small pieces and iterate as necessary.
**Culminating Event – Game Tournament. Games will be traded, tested, and evaluated.
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