Explore the 2019 Chevron STEM Education Award Lessons
Fabricating turtles to understand turtles
This activity includes a “hands on” strategy that mixes the use of two different digital fabrication tools (laser cut and 3D printing) and silicon mold, to produce replicas of animals…
Fabstory
Make the Fabstory Blocks Initial story. Tell to the participants an initial story using the Fabstory blocks Technique 1: What would happen if…. On a brainstorming ask 3 questions than…
Uncovering a Hidden History – The Lives of African Americans During Reconstruction
Students will respond to research about the lives of African Americans during the Reconstruction era. This era was a critical time that laid the groundwork for many social issues we…
IN THIS COLLECTION
This collection includes 4 lessons from our first, second, and tied third place winners. These lessons cover ecology, history, science, and the arts. The lessons were designed for students in grades 7-12 for communities all around the world. The educators in the collection teach in formal and informal education settings in Brazil, Mexico, Ghana, and the United States.
about THE CHEVRON STEM AWARD
Chevron has partnered with the Fab Foundation since 2016 to celebrate educators using STEM and digital fabrication for student learning. There have been over 160 submissions for the STEM Award to date, and Chevron has awarded $40,000 to educators who are creating lessons and activities for their students and sharing them with the Fab Foundation network worldwide.
Chevron and the Fab Foundation are using this award to highlight people in the network who are making a change and doing amazing work to impact the lives and livelihoods of children and youth around the world.
“Chevron is committed to investing in STEM education to encourage students and community members to be the innovators and makers of the future.”
Janet Auer, Advisor, Education and Corporate Programs at Chevron
Interactive Beginning Sounds: Exploring Letters with Scratch & Scratch Jr
In this lesson, students develop early literacy skills by identifying and pronouncing beginning sounds, with a focus on the letter “B.” Students engage in phonics learning as they connect the…
April 30, 2026Engineering a Sensor-Based Plant Care System
Students design and build a smart plant monitoring system using an Arduino, a sensor, and an LED. They collect and analyze data such as light levels to determine when a…
April 29, 2026Fun Quiz on Binary with MicroBits
This is an optional extension activity after the teaching of binary numbers. In the introductory arithmetic module, students learn the four operations of numbers, the PEMDAS or BODMAS rule,…
April 29, 2026Ergonomic Screwdriver Project: Designing and 3D Printing a Compact Hand Tool
In this lesson, students investigate ergonomics, anthropometrics, and user-centred design by designing a compact screwdriver handle for use in confined spaces. Students begin by comparing everyday products and discussing which…
April 26, 2026Exploring Plant and Animal Cells Through 3D Models
In this lesson, students explore the structure and function of plant and animal cells using 3D printed models as a hands-on teaching aid. Students interact with physical representations of cells…
April 26, 2026From Waste to Growth: Designing Biodegradable Seed Starters
In this interdisciplinary lesson, students engage in a design challenge to create a biodegradable seed starter using everyday materials. Students explore how waste materials, such as food scraps and paper…
April 26, 2026Interactive Storytelling: Exploring Choices Using a Joystick
In this lesson, students create a simple interactive story using a joystick and Arduino. The joystick represents choices in the story, and the Arduino displays the outcome of those choices…
April 26, 2026Plastic-Free Power: Build Your Own Biobag!
In this hands-on, project-based lesson, students explore the science of materials and sustainability by designing and creating their own reusable bags from homemade bioplastics. Using simple ingredients: water, gelatin, glycerin,…
April 22, 2026Once Upon a Screen: Digital Story Illustrations
Students will use ScratchJr to create a simple digital illustration of a story’s character, setting, or events and explain how it helps tell the story.
April 22, 2026Morse Messenger
In the beginning, Samuel flipped a switch. And again, and again. 44 miles away, his assistant heard an eerie sound, and soon understood the words, “What hath God Wrought?” …
April 20, 2026Snap-a-word Builders: Creating words brick by brick
In this hands-on phonics lesson, students explore short vowel sounds by building and manipulating CVC (consonant-vowel-consonant) words using 3D printed interlocking letter blocks. Students practice isolating, blending, and segmenting sounds…
April 20, 2026Plant Saver
During the lesson, students learn the basics of physical programming. The objective: create a simple system that will inform us about the condition of the soil in houseplants. …
April 19, 2026Popsicle Stick Presto
This project will lead a group of aspiring drivers through the steps to build a rolling chassis out of popsicle sticks, assemble it with a breadboard, Arduino uno, A motor…
April 19, 2026Way of the Wind Turbine
How does a wind turbine create electricity out of thin air? Prototype one and find out! In this lesson a miniature prototype will be designed and built to observe wind…
April 17, 2026Educational Toy Design Challenge
This unit (6 lessons) immerses students in the full MYP Design Cycle through an authentic, real-world challenge: designing an age-appropriate educational toy. Students act as professional toy designers, researching early…
April 17, 2026How to Not Take the Slate for Granted
This lesson is for instructing beginning video production students using multiple recording instruments for the first time, and will guide them through using a clapboard or “slate” to create an…
April 16, 2026STANDARDS-ALIGNED
Community contributed lessons aligned with Common Core State Standards (CCSS) and Next Generation Science Standards (NGSS) offer formal educators innovative pathways to teaching content knowledge. The Fab I Can Statements are a resource to develop technology-literate learning progressions to align with content standards.
FAB TESTED
Periodically lessons are adapted and tested by the Fab Foundation team based on a call for submissions from fabbers, educators, and makers. Our inaugural set of lessons for the SCOPES-DF project were Fab Tested in 2016 and are tagged Fab Tested on the website.
OPEN-SOURCE VALUES
Lessons are distributed under a Creative Commons CC BY-NC license, that permits free use and re-purposing by others.















