Explore the 2019 Chevron STEM Education Award Lessons
Fabricating turtles to understand turtles
This activity includes a “hands on” strategy that mixes the use of two different digital fabrication tools (laser cut and 3D printing) and silicon mold, to produce replicas of animals…
Fabstory
Make the Fabstory Blocks Initial story. Tell to the participants an initial story using the Fabstory blocks Technique 1: What would happen if…. On a brainstorming ask 3 questions than…
Uncovering a Hidden History – The Lives of African Americans During Reconstruction
Students will respond to research about the lives of African Americans during the Reconstruction era. This era was a critical time that laid the groundwork for many social issues we…
IN THIS COLLECTION
This collection includes 4 lessons from our first, second, and tied third place winners. These lessons cover ecology, history, science, and the arts. The lessons were designed for students in grades 7-12 for communities all around the world. The educators in the collection teach in formal and informal education settings in Brazil, Mexico, Ghana, and the United States.
about THE CHEVRON STEM AWARD
Chevron has partnered with the Fab Foundation since 2016 to celebrate educators using STEM and digital fabrication for student learning. There have been over 160 submissions for the STEM Award to date, and Chevron has awarded $40,000 to educators who are creating lessons and activities for their students and sharing them with the Fab Foundation network worldwide.
Chevron and the Fab Foundation are using this award to highlight people in the network who are making a change and doing amazing work to impact the lives and livelihoods of children and youth around the world.
“Chevron is committed to investing in STEM education to encourage students and community members to be the innovators and makers of the future.”
Janet Auer, Advisor, Education and Corporate Programs at Chevron
Human Computer – Unplugged (final)
Students become the logic gates inside a computer. Each holds a single double-sided card [ black cat (= 1) on one side, white cat (= 0) on the other ]…
July 22, 2026Future Ready Learning : Harnessing Emerging Technologies التعلم المستقبلي : تسخير التقنيات الناشئ
تستكشف جلسة التطوير المهني “الاستقصاء” لمدة ساعة واحدة والمخصصة للمعلمين، كيفية ردم الفجوة بين التعلم داخل الصف والمهارات المستقبلية المطلوبة. سيتعرف المشاركون على أكثر المهارات طلبًا في مختلف القطاعات، مثل الطلاقة الرقمية، ومهارات…
July 22, 2026Arduino Uno Q– Day 3: Full Hybrid System Creation
This workshop aims to teach participants how to create a full hybrid system using IoT and AI. In addition, participants will have an overview on many different aspects of data…
June 28, 2026Arduino Uno Q– Day 2: Python Arduino Programming for AI detection and action
This workshop aims to teach participants IoT and API coding and its fundamentals, using Python and live data to visualize, analyze, predict and project effects on short and long term.…
June 28, 2026Arduino Uno Q – Day 1: Intro / Setup / OS Installation
This workshop aims to teach participants basic coding and its fundamentals, using Python and Arduino, going from knowing the board, do the full setup and configuration, write the basic Python/Arduino…
June 28, 2026Local AI Agent discovering the Arduino Uno Q
This hands-on workshop guides participants step by step through the process of building and running a portable local AI agent using a resource-constrained device such as the Arduino UNO Q.…
June 25, 2026Interactive Beginning Sounds: Exploring Letters with Scratch & Scratch Jr
In this lesson, students develop early literacy skills by identifying and pronouncing beginning sounds, with a focus on the letter “B.” Students engage in phonics learning as they connect the…
April 30, 2026Engineering a Sensor-Based Plant Care System
Students design and build a smart plant monitoring system using an Arduino, a sensor, and an LED. They collect and analyze data such as light levels to determine when a…
April 29, 2026Fun Quiz on Binary with MicroBits
This is an optional extension activity after the teaching of binary numbers. In the introductory arithmetic module, students learn the four operations of numbers, the PEMDAS or BODMAS rule,…
April 29, 2026Ergonomic Screwdriver Project: Designing and 3D Printing a Compact Hand Tool
In this lesson, students investigate ergonomics, anthropometrics, and user-centred design by designing a compact screwdriver handle for use in confined spaces. Students begin by comparing everyday products and discussing which…
April 26, 2026Exploring Plant and Animal Cells Through 3D Models
In this lesson, students explore the structure and function of plant and animal cells using 3D printed models as a hands-on teaching aid. Students interact with physical representations of cells…
April 26, 2026From Waste to Growth: Designing Biodegradable Seed Starters
In this interdisciplinary lesson, students engage in a design challenge to create a biodegradable seed starter using everyday materials. Students explore how waste materials, such as food scraps and paper…
April 26, 2026Interactive Storytelling: Exploring Choices Using a Joystick
In this lesson, students create a simple interactive story using a joystick and Arduino. The joystick represents choices in the story, and the Arduino displays the outcome of those choices…
April 26, 2026Plastic-Free Power: Build Your Own Biobag!
In this hands-on, project-based lesson, students explore the science of materials and sustainability by designing and creating their own reusable bags from homemade bioplastics. Using simple ingredients: water, gelatin, glycerin,…
April 22, 2026Once Upon a Screen: Digital Story Illustrations
Students will use ScratchJr to create a simple digital illustration of a story’s character, setting, or events and explain how it helps tell the story.
April 22, 2026Morse Messenger
In the beginning, Samuel flipped a switch. And again, and again. 44 miles away, his assistant heard an eerie sound, and soon understood the words, “What hath God Wrought?” …
April 20, 2026STANDARDS-ALIGNED
Community contributed lessons aligned with Common Core State Standards (CCSS) and Next Generation Science Standards (NGSS) offer formal educators innovative pathways to teaching content knowledge. The Fab I Can Statements are a resource to develop technology-literate learning progressions to align with content standards.
FAB TESTED
Periodically lessons are adapted and tested by the Fab Foundation team based on a call for submissions from fabbers, educators, and makers. Our inaugural set of lessons for the SCOPES-DF project were Fab Tested in 2016 and are tagged Fab Tested on the website.
OPEN-SOURCE VALUES
Lessons are distributed under a Creative Commons CC BY-NC license, that permits free use and re-purposing by others.















