In this workshop, children of autistic spectrum condition between 8 and 15 years, perform STEAM projects in groups, especially related to robotics, electronics, digital design and programming. The lessons propose a journey from the real world to the digital world.
Computers, main computer, projector and internet
Softwares: Scratch and Sculptris
Kits of MakeyMakey and LittleBits
3D printer and 3D printing filament
*Co-design of a robot
Children’s draw the robot of their dreams (recognition). Each one contributes in the design of the robot.
Children make a robot using recycled elements.
In this step, they learn about electricity and analog electronics. They develop manual skills.
In this stage, they seek to understand the transition between the physical world and the digital world
Children learn about digital electronics, build physical interactive systems based on the little bit’s kit and assemble the little bit’s R2D2 robot kit.
This stage seeks for the child to identify similar processes used in the previous lessons for the physical world in the digital world.
Children learn about programming through Scratch programming language. They understand the logic behind an algorithm. They design a character, create a story and design their videogame based on the character and the story.
Here we focus on the children build these systems algorithmically.
Through Scratch, they reinforce their knowledge in programming and develop small interactive projects with the use of the webcam or makey makey.
Here the learning of spatial skills around digital design and the ability of the child to materialize their creations is reinforced.
Finally to close the circle, at this stage we use digital 3D design and 3D printing so that children return from the digital world to the physical world.