NGSS: Science

1-ESS1-2

Make observations at different times of year to relate the amount of daylight to the time of year.

October 1, 2018
2-LS2-2

Develop a simple model that mimics the function of an animal in dispersing seeds or pollinating plants.*

October 1, 2018
1-LS1-1

Use materials to design a solution to a human problem by mimicking how plants and/or animals use their external parts to help them survive, grow, and meet their needs.

October 1, 2018
2-LS4-1

Make observations of plants and animals to compare the diversity of life in different habitats

October 1, 2018
1-LS1-2

Read texts and use media to determine patterns in behavior of parents and offspring that help offspring survive.

October 1, 2018
2-PS1-1

Plan and conduct an investigation to describe and classify different kinds of materials by their observable properties

October 1, 2018
1-LS3-1

Make observations to construct an evidence-based account that young plants and animals are like, but not exactly like, their parents.

October 1, 2018
2-PS1-2

Analyze data obtained from testing different materials to determine which materials have the properties that are best suited for an intended purpose.*

October 1, 2018
K-ESS3-1

Use a model to represent the relationship between the needs of different plants and animals (including humans) and the places they live. [Examples of relationships could include that deer eat buds and leaves, therefore, they usually live in forested areas; and, grasses need sunlight so they often grow in meadows. Plants, animals, and their surroundings … Read More “K-ESS3-1”

October 1, 2018
K-ESS3-2

Ask questions to obtain information about the purpose of weather forecasting to prepare for, and respond to, severe weather.

October 1, 2018
K-ESS3-3

Communicate solutions that will reduce the impact of humans on the land, water, air, and/or other living things in the local environment.

October 1, 2018
K-2-ETS1-1

Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool.

October 1, 2018