Brian is the founder of Young Makers & ChangeMakers (YMCM), an inclusive platform and community to foster young maker mindsets, STEAM education and 21st century skills; and to empower youth to create innovative solutions for their communities and prepare them for the jobs of tomorrow.
Since 2014, YMCM has introduced numerous educational initiatives to Hong Kong, beginning with summer MakerCamps at multiple venues across Hong Kong, to organizing Global Cardboard Challenges, Star Wars Hour of Code (with Kids4Kids to benefit ethnic minority students) and Moonhack (with Code Club Australia using Scratch, Micro:bit and Python), as well as facilitating Cubes in Space student experiments that were launched on a NASA sounding rocket this summer.
More recently, with the support of the Education Bureau and Innovation and Technology Bureau, as well as diverse firms such as Alibaba Entrepreneur Fund, Cyberport, Google, Microsoft, WeWork and HKU School of Engineering, YMCM’s Technovation x #GirlsMakeTech program has engaged 550+ girls from 50+ schools across Hong Kong to ideate, prototype and pitch mobile app solutions to address the UN Sustainable Development Goals, mainly using MIT AppInventor, where Hong Kong’s top junior team won the 2017 Technovation World Pitch Finals in Silicon Valley. The programme has also supported the girls to further their SDG projects and even get funded.
Brian is a frequently invited speaker worldwide on maker education and technology entrepreneurship, hackathon judge and contributed a chapter on “Inclusive Young Maker Education” in the recently published The Field Guide to Hacking.
In addition, Brian is Managing Director of Asia Capital Markets Institute, an EdX instructor on Fintech that has reached more than 30,000 learners worldwide and a HKU adjunct associate professor where he is leads LITE Lab@HKU, an interdisciplinary and experiential program fostering law, innovation, technology and entrepreneurship.
Brian previously worked at a global investment bank in Hong Kong and at a Wall Street law firm in New York and in Silicon Valley, and hopes to better prepare his three young children for the future.
Delia
has been responsible for the development and implementation of all aspects of
numerous FabLab projects. Her work has always been targeting both education and
community empowerment. She applies the STEAM education system along with
digital and creative practices in order to support community transformation through
digital creativity, making and upskilling. “Acceso a
nuevas tecnologías y Fabricación digital”.
Delia was born in Cuenca,
Spain. She completed a masters degree in Audiovisual Communication with Honors,
she majored with Honors from the specialty art direction, 3D animation and
visual effects from the Polytechnic University of Valencia E.P.S Valencia
(Spain) in 2007.
As a classical musician(piccolo solo), she works at the Armenian National Opera Theater.
And her experience shares as a teacher at Music School named after Armen Tigranyan, and the online platform Dasa2.
Lusine has been sharing her musical talents with audiences across the globe, both as a teacher and performer(USA, Poland, Georgia, Switzerland, and Germany).
Lusine is a strong believer in the transformative power of art and ideas, and she is dedicated to spreading this message to the world through her music.