In this interdisciplinary unit, students will create three-dimensional wooden bird sculptures that incorporate basic robotics using the BBC microbit. Inspired by the satirical conspiracy theory “Birds Aren’t Real,” students will combine art, engineering, and media literacy to create interactive sculptures that respond to environmental input (e.g., sound, motion, or light). In computer class, students analyze misinformation and logical fallacies, then apply coding skills to design reactive behavior in their wooden birds. In shop, students focus on physical design, construction, and integration of circuitry.
Computer Class Materials:
It works best to have one computer and microbit per student, but students can work in pairs or rotate working with the electronic components.
Shop Class Materials:
Computer Class Learning Objectives:
Shop Class Learning Objectives:
Shared Learning Objectives:
Curriculum Standards Met:
Visual Arts: National Core Arts Standards (NCAS)
VA:Cr1.1.5a: Combine ideas to generate an innovative idea for art-making.
Technology & Engineering: ITEEA Standards for Technological and Engineering Literacy (STEL)
STEL 4: Design in Technology and Engineering Education
Algorithms and Programming:
Developing social-emotional learning (SEL) skills: collaboration, problem-solving, and critical thinking
This is a fun coding activity that bridges three-dimensional sculpture in wood shop and media literacy studies in computer class. This was the 5th-graders’ first experience animating three-dimensional sculptures and Microbit, so I had students work in pairs. It was helpful for students to have a partner to troubleshoot with before reaching out for teacher support. It also helped to keep projects moving along in the event of student absences.
The computer teacher and I reflected that it was crucial to co-teach as often as possible. Students required frequent teacher support in coding and wiring, and it was helpful to have multiple teachers present.
This lesson can be modified to use different building materials (e.g., upcycled materials, cardboard, etc.) and different microcontrollers or robotics kits.
Most projects met the assessment criteria listed below, though I did allow students to use non-sensor, button inputs on a case-by-case basis.
Assessment Criteria:
In this lesson, students will develop an understanding of the project goals and parameters, make connections between their learning about misinformation in computer class and their sculpture work, and begin designing a bird that embodies key elements of the "Birds Aren’t Real" conspiracy theory. This is preceded by a lesson on misinformation and logical fallacies relating to the " Birds Aren't Real" Hoax. A free online lesson is linked in the materials below. Duration: 45 Minutes Location: Shop or Computer Class
Students will learn basic block-based programming using microbit tutorials at Makecode.Microbit.org. Duration: Two 45 minute classes Location: Computer Class
PREP:
Materials:
Procedure:
TEACHER NOTES:
Students will construct 3D bird sculptures using scrap wood, being mindful of their design plan and leaving space to allow for future hardware integration. This will take (at least) two sessions. Duration: Two 45-minute Classes Location: Shop Class
PREP: Review each group’s drawing and leave feedback/questions, and prepare a supply of scrap wood and wood glue.
Materials:
Session 1: Building
Session 2: Revisiting Sketches and Reworking Designs and Story Integration:
TEACHER NOTE:
Students will write or adapt the Microbit tutorial code to fit the input and responses needed for their sculpture. This can continue to be worked on in future shop and computer classes. Time: 45 minutes Location: Computer Lab
Materials:
TEACHER NOTE:
Students attach their microbits with downloaded codes and wire components to the sculpture. After birds are wired, they can be installed in a display. Time: Two 45 minutes Sessions Location: Shop Class
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