Camel Race – SCOPES-DF

Lesson Details

Age Ranges *
Standards
Fab-Programming.1, Fab-Electronics.1, Fab-Design.1
Author
Additional Contributors

Author

Studio 5
Studio 5
Other
In line with the Ministry of Communications and Information Technology’s Digital Youth Strategy, STUDIO 5 is mainly aimed at nurturing youth as digital learners by sharpening their 21st century learning skills, as they develop in an all-pervasive digital environment. In… Read More

Summary

•In this track we will introduce the sport in the Islamic heritage and how it has been developed using nowadays technology, in order to use our skills in coding to code a camel race on Arcade consoles using Microsoft coding platform.

•This track consist of 5 Days:

•Islamic Sport heritage

•Camel Race (I)

•Camel Race (II)

•Archery (I)

•Archery (II)

What You'll Need

Online Unplugged lesson, all the needed content are free:

  1. Presentation
  2. Arcade Make-Code

 

The Instructions

Day 1 (Islamic Sport Heritage)

We will start by introducing the participant to Islam and how does Islam encourage sport.

1- We will start by asking the participant about what they know about the Islam?

2- Then we will discuss the sport in Islam and how does it encourage practising sport.

 

3- The types of sports prophet encouraged to practice.

 

4- Then we will ask the participant about the Hadith the prophet said regarding sport?

 

What we will be doing today

In this section we will tell the participant what we will be coding today using the Arcade platform and what we will need to build the code.

1- We will show the participant what we will be doing in this day, and we will show them the game we will code.

2- Then we will show the participant what is block coding.

 

3- Then we will show a video for the participant regarding the coding and the programming languages.

4- Then we will start practising on the platform, so the participant get to know how to use it.

 

6- Then we will tell the participant to create a new project in the arcade platform and name it as they want.

7- Then we will differentiate between the loops in coding at the beginning.

8- Then we will start building the basketball game through building the background image.

9- Then we will build the character and assign the position and the velocity for the character we will build.

10- Then we will create the hoop sprite, and we will assign the position for the hoop at the top centre of the field.

11- We will be changing the kind of this sprite to hoop in order to build the comparison when the ball touches the hoop.

 

 

 

13 – then we will create the winning scenario to win the game as when the ball hits the hoop the game will finish.

14- Now we will give the participant a hand in building what they need a hand in.

Day 2 ( Camel Race )

In this day we will introduce the participant to the camels and their role in sport.

1- We will start asking the participant about camels in general and also if they have been to race before.

2- Then we will briefly discuss the camel and what they are.

3- Then we will introduce the participant to the race’s camel been to and the culture behind these races.

4- Then we will show the participant a video about the races happens in Qatar as a part of the Qatari culture.