Build VR Library - SCOPES Digital Fabrication

Lesson Details

Age Ranges
Fab-Programming.1, Fab-Design.1
Additional Contributors

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Studio 5
Studio 5
K-12 teacher
In line with the Ministry of Communications and Information Technology’s Digital Youth Strategy, STUDIO 5 is mainly aimed at nurturing youth as digital learners by sharpening their 21st century learning skills, as they develop in an all-pervasive digital environment. In… Read More


Online Unplugged lesson plan presenting virtual reality technology and how its being used in different application in order to make a Virtual tour scene in a library.

What You'll Need

Free Online Lesson needs the following materials and platform:



The Instructions

Introduction ( Ice breaking )

In this section, we will start by an Ice-Breaking question with the participant to get them involved in the presentation and to break the boundaries of shyness.

1- We will ask the participant about their dream place they would like to be in.


  • Most of the participant are going to wild describing things un real as being in an empty space, some likes being realistic as they like nature and being in green spots.
  • Here you can start by telling about your own dream place to encourage them.

2- Then we will start explaining reality for the participant as its symbolic information related to humans and understanding of humans.