PRIDE PIECES: EXPLORING SOCIAL IDENTITY, HISTORY, AND CULTURE- An Unplugged Remix - SCOPES Digital Fabrication

Lesson Details

Age Ranges
Standards
4-PS3-2, HSG.MG.A1, HSG.MG.A3, 7.G.B6, 6.G.A3, Fab-Safety.1, Fab-Design.1, Fab-Modeling.1, Fab-Fabrication.1
Author
Original Lesson Here

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Author

Katy Perry
K-12 teacher
Schenectady School District Brilliant Careers Mobile Fab Lab Coordinator, STEAM Mentor, and Science TeacherSchenectady NY, USA Read More

Summary

Students will create a neck piece based on symmetry, patterns, and colors seen in Black Panther as well as in traditional African art. They will learn how to simulate cultural and visual information to create their own symbolic neck piece.

Students will be more aware of how visual symbols, color, and patterns are used in past and present social cultures and how they influence our personal identities. Students will develop skills and familiarity with the makerspace equipment, instilling confidence in their ability to express themselves as creative problem solvers and makers.

What You'll Need

Key Vocabulary

  • Adinkravisual symbols that represent concepts or aphorisms. Adinkra are used extensively in fabrics and pottery among the Ashantis of Ashanti Kingdom and Baoulés of Cote d’Ivoire. They are incorporated into walls and other architectural features.
  • Symmetry– the work of art is the same on one side as the other, a mirror image of itself, on both sides of a center line
  • Cultural Identity– Cultural identity is the identity of belonging to a group. It is part of a person’s self-conception and self-perception and is related to nationality, ethnicity, religion, social class, generation, locality or any kind of social group that has its own distinct culture.
  • Embossingto carve or stamp a design on a surface so that it stands out in relief.
  • Additive Manufacturingthe process of joining materials to make objects from 3D model data, usually layer upon layer. An example of this is 3D printing.
  • 3D Modeling is the process of developing a mathematical representation of any surface of an object (either inanimate or living) in three dimensions.

 

Materials List

  • Paper – for templates
  • Pencils, markers, crayons (or what is available) 
  • Cardboard, box board (cereal box material), poster board or heavy cardstock- for amulets and neck piece pattern beads.
  • Scissors
  • Ruler or straight edge
  • String, yarn or lanyard (for the necklace)
  • Optional: glue, paints, embellishments

 

Digital Fabrication Equipment

  • Computer with internet connection
  • Optional: Google Drawings or other graphic design software; Vinyl cutter/paper cutter, vinyl or paperboard
  • Optional: TinkerCAD,v3D Printer and filament

 

Lesson Materials

The Instructions

Lesson Introduction

This introduction exercise has 3 main components; an opening discussion with guiding questions (following viewing the costuming clip, and previews, comics, movie, or books about Black Panther), completion of the social identity exercise, and a closing discussion correlating the introduction activity with the purpose for making their artifact (Pride Piece) using multimedia and artifacts.

Resource Links:

Adrinkra Symbols and African Art

Adinkra Symbols- Wikipedia

Black Panther Costuming

Marvel’s Comic Book References

Marvel’s Character spotlight, article, videos

Movie Official Trailer

Social Identity Wheel Adaptation/ LSA’s social identity wheel

 

Some potential guiding questions for the teacher -led opening discussion:

  • What do we know about the movie Black Panther? The comic books? Movie soundtrack?
  • What are some major themes about the film/story?
  • What are social identities? How are they formed?
  • What symbols represent cultures in Black Panther?

 

Each student will complete a Social Identity Wheel worksheet to facilitate discussion and reflection focus. Social Identity Wheel

 

Social Identity

Students will complete a Social Identity Wheel and share reflections.

Each student will complete a Social Identity Wheel worksheet to facilitate discussion and reflection focus. Social Identity Wheel

 

1.Family Cultural Identities that have the strongest effect on how you see yourself:

 

2.Family Cultural Identities that have the greatest effect on how others see you:

Students will complete as many of the boxes as they can to describe their social identity and share 2 or 3 category responses with the class.

 

Have additional discussion about social identity:

  • Where do we think social identities come from? What social identities were represented in the film? Which social identities did you relate to?
  • As a group, watch Ruth Carter, the costume designer talk about how social identities were represented in the movie. See clip here: https://www.youtube.com/watch?v=mmP1aHJjJ-U
  • Highlight the big themes and discuss some of the vocabulary and interesting facts that Ruth shares her scene notes clip. This includes the Adinkra symbol on Suri’s shirt, the role of makeup and tattooing the colors and materials used in the film like red, black, green, purple, gold/
  • If possible :Reference any tangible artifacts that you have brought into the space. This may include African art, cloth, currency, or jewelry.

Students will make an artifact of their own that reflects social identity. Discuss T’chala’s pendant from the movie. Students could explain what they think was his superhero crest and why?

Tell students: You will follow an algorithm but also use your own interest, and social identity to create something that represents you, and your history and culture. When you complete your Pride Piece, think about, what new social identities can we construct for the future in a place like Wakanda? Then add it to your social identity wheel.

 

 

Amulet Neckpiece

Student generated designs representing culture and identity. Depending on tools and materials available, amulets and smaller beads will be made from poster board, box board, cardboard, or other accessible stiff paper.

 

Supplies (per student):

Template Paper

Marker, Pencil, Pen

Scissors

Poster Board, Box Board, Cardboard, Stiff paper plates…

Items to decorate cut out amulet and smaller bead (markers, crayons, foil etc)

Cord or string 24”

 

 

Show students completed amulet examples.

  • Give demonstrations on designing/drawing amulets on paper templates. If a vinyl cutter or laser cutter is available, have students use Google Drawings and download jpegs to cut.

Lead a brainstorming session with students: Which symbols and shapes can you use for your amulet? Why? What visual metaphors can be drawn from the symbol you chose to be your amulet? Are there any cultural references portrayed by your symbol?

 

Students will sketch ideas for their amulet. Optional small group discussion and feedback on designs.

Students must draw outlines, no shading or filling in shapes. All shapes must be closed shapes and include a pencil sized hole for running the cording through

.

 

          Students will draw 2 (or more) 3” x 5” rectangles as templates. Students will draw their amulet designs on the template.

 

  • They may draw several shapes and choose one design they would like to create.
  • Students will cut out the template and use it to trace the amulet design onto paperboard. Students will then cut out the traced pattern. Decorate and thread to the center of the cord.
  • Students can design beads from paperboard, color, and thread in a symmetrical pattern on either side of the amulet.

 

Reflection Questions:

What was the intent behind the pattern you assembled?

Does the overall design of your neck piece represent your original idea?

 

 

Plan for Student Reflection

 

Students will share the symbolism behind their neck pieces after construction.

  • Why did you choose the symbols you did for your amulet and charms? What do they represent for you?
  • How do Adinkra Symbols express ideas?
  • How are symbols used in Black Panther as identities?
  • How do cultures use symbols to express connections?
  • Why are cultural symbols important?
  • What is something new you learned about African cultures?
  • What is something you would like to learn more about?

Potential Questions for Post Qualitative Assessment

  • How else does culture use symbols?
  • Does symbolism used in advertisement and media affect your opinion of the product being presented?
  • Advertising is a form of communication intended to convey a message, what message are you conveying in how you represent yourself to society?

 

 

Option: 3D Printed Beads

Preparation: Make TinkerCAD accounts for students 3D print at minimum 4 beads per student (choose filament colors that will be discussed). Station Objective: Introduce students to 3D modeling software and additive manufacturing process.

Brief Description of Activities:

  • Teacher shows students the example cylinder bead.
  • Introduce TinkerCAD and have each student login in.
  • Take students through the steps listed in (BlackPantherBead-TinkerCADTutorial) to create their cylinder bead.
  • During tutorial ask students:
  • What is 3D Modeling? (Talk about x, y, and z axis while showing students them in TinkerCAD program. Explain how parameters are required to determine the position of an element (i.e., point). This is the informal meaning of the term dimension.)
  • Explain what diameter means
  • How do we know what size to make the diameter? (Introduce the word tolerance and talk about how the hole has to be big enough to fit the string.)
  • Teacher demonstrates how to import and setup stl file into 3D printing software.
  • Scale
  • Orientation
  • Resolution (layer height)
  • Speed
  • Teacher demonstrates how to set up 3D printer.
  • Select material
  • Check bed surface/leveling
  • Load filament
  • Teacher starts demo print.
  • Explain to students that there will not be time for them to print each of their own beads and that we have pre printed beads in the colors discussed earlier in the symbolism discussion that they can pick from.

Reflection Ideas:

How does scale and proportion influence the design of the product?

Supplies:

3D printer and Filament, computers with internet access

Activity Files:

BlackPantherBead-TinkerCADTutorial

 

Standards

  • (4-PS3-2): Make observations to provide evidence that energy can be transferred from place to place by sound, light, heat, and electric currents.
  • (HSG.MG.A1): Use geometric shapes, their measures, and their properties to describe objects (e.g., modeling a tree trunk or a human torso as a cylinder).*
  • (HSG.MG.A3): Apply geometric methods to solve design problems (e.g., designing an object or structure to satisfy physical constraints or minimize cost; working with typographic grid systems based on ratios).*
  • (7.G.B6): Solve real-world and mathematical problems involving area, volume and surface area of two- and three-dimensional objects composed of triangles, quadrilaterals, polygons, cubes, and right prisms.
  • (6.G.A3): Draw polygons in the coordinate plane given coordinates for the vertices; use coordinates to find the length of a side joining points with the same first coordinate or the same second coordinate. Apply these techniques in the context of solving real-world and mathematical problems.
  • (Fab-Safety.1): I can safely conduct myself in a Fab Lab and observe operations under instructor guidance.
  • (Fab-Design.1): I can be responsible for various activities throughout a design process within a group under instructor guidance.
  • (Fab-Modeling.1): I can arrange and manipulate simple geometric elements, 2D shapes, and 3D solids using a variety of technologies.
  • (Fab-Fabrication.1): I can follow instructor guided steps that link a software to a machine to produce a simple physical artifact.

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