Avatar Ramadhan Costumes - SCOPES Digital Fabrication

Lesson Details

Age Ranges
Standards
Fab-Modeling.2, Fab-Design.2
Author
Additional Contributors

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Author

Studio 5
Studio 5
K-12 teacher
In line with the Ministry of Communications and Information Technology’s Digital Youth Strategy, STUDIO 5 is mainly aimed at nurturing youth as digital learners by sharpening their 21st century learning skills, as they develop in an all-pervasive digital environment. In… Read More

Summary

In this workshop, participants are going to customize the looks of a 3D character following the Qatari culture of dress and patterns. They will use Vectray software to import a 3D model of a character and customize it. ​

What You'll Need

  • Computer/Laptop.
  • Internet connection.
  • Vectary platform: https://www.vectary.com/

 

The Instructions

Presentation

During the presentation, the participants will discuss the purpose of the workshop and different topics to learn and exchange knowledge. They will learn how we can connect the Islamic culture with technology by 3D designing a character, and customize it using Islamic patterns.

1- Who are we and what we do in Studio 56.

  • What is the meaning of a Fablab.
  • The different tools and machines found in a Fablab.
  • The different zones found in Studio 5/6: Technology zone, creativity zone, and software zone.

2- Intro to Microsoft Teams interface.

  • The meaning of every button showed on the screen.

4- Introduce the client letter.

  • Discuss the story behind this workshop; Ramadhan themed outfits.

5- What is fashion?

  • The definition of Fashion.

6- The combination of Fashion and Technology.

  • How Digital Fashion was created; by combining fashion with computers and digital fabrication.

7- Examples of Digitalized fashion products.

  • 3D printed products.
  • Products with Fiber optics.

8- Intro to the Vectary platform.

  • Introduction to the platform structure and interface.

9- What we will be doing today.

  • What is the final digital prototype.

 

Prototype

The instructor will be explaining the steps of building the prototype, and the participants will be following the steps.

1- Create an account on Vectary platform.

2- Select the template of “Steve character”

3- Introduction to Vectary platform

  • How to import a objects to the program.
  • How to edit the properties of components.
  • The library components (3d assets, materials, environments).
  • Export/sharing options.
  • How to edit the character properties
  • How to add textures & materials to the character outfit.
  • How to add background color/picture.

4- Edit the character

  • View the different parts of the character from the hierarchy (head, body,..etc.).
  • How to use the arrows to edit the scale of the parts.
  • How to change the color of the parts.
  • How to add a texture of pattern to the parts (shirt, trousers)
  • Save picture to the desktop.
  • Add the picture as texture.

5- Design the environment around the character.

  • Add different components from the library.
  • Follow the theme of Ramadhan.
  • Add background picture 

6- Export options (.Obj, .Stl, facebook 3d photo).

7- Questions and problem solving.

Standards

  • (Fab-Modeling.2): I can construct compound shapes and multi-part components ready for physical production using multiple representations.
  • (Fab-Design.2): I can participate in design reviews with prepared presentation materials as well as give and receive feedback from peers.

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