This is an online workshop, where participants are going to build a 3D world that is similar to a grocery shop and display food around the shop. They will also program the player character to collect the food.
-Computer.
-Internet access.
-Co spaces platform.
Participants will be introduced to client letter, game development concept, and block coding.
1- Introduce a client letter explaining the purpose of this workshop.
2- Explain why we chose this topic and how it is related to the current situation of COVID19.
3- Explain the meaning of Game Development and the steps of it.
4- Explain what is Block coding and the difference between block-based and text-based coding.
5- Introduce the common words used in the game development industry.
6- Introduce the platform we will be using to develop the prototype.
7- Explain the final prototype and how it will be developed.
Participants will follow the steps to construct the final prototype.
1- Set the environment to be a room by picking it from the ready environments displayed.
2- Drag and drop to the environment 6 tables from the Library > Housing tap.
3- Adjust the view of camera to face the tables and have a clear view of all tables.
1- Set the environment to be a room by picking it from the ready environments displayed.
2- Drag and drop to the environment 6 tables from the Library > Housing tap.
3- Adjust the view of camera to face the tables and have a clear view of all tables.
4- Hit on play button to see the exact view of the game and check if it is fixed.
5- Change the color of tables by right clicking on the table > select color tap > pick the color.
5- Drag and drop 6 eggs from the Library > Items > Food tap.
6- Put one egg on each table and adjust the size of it to be reasonable.
7- To change the size of an object you can long press + drag to the outside.
8- Drag and drop a character from the Library > Characters tap to guide the player.
9- Set the text of player to “Hi there! Can you please help in collecting the eggs by clicking on them?”
10- Set the animation of player to Excited talk by right clicking on the character > select animation tap> select “Excited talk” animation.
11- Enable eggs coding feature by right clicking on each one > code tap > enable the “use in CoBlocks” feature.
12- Move to CoBlocks to code the eggs to disappear when clicked by player.
a- Click on “Code” button from the top right, next to the “Play” button.
b- Select “CoBlocks” tap.
c- Select Event tap > drag the “when egg is clicked” block.
d- Select Actions tap > drag the “Set opacity of egg to 100%” block and place it inside the previous block.
e- Change the opacity value to be 0% which means “invisible”.
f- Repeat the same step for the rest of the eggs, blocks should be placed over each other.
13- Drag and drop a text object from Buildings tap and place it on top of the store.
14- Change the text by right clicking > select Text tap and give the store a nice name.
15- Drag and drop some plants from the Nature tap to make it look more alive.